Identity V: Helen Keller Guide

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You can perceive the world by tapping the cane. Even if you have lost your sight, as long as you hold the cane, you have a chance to win!!!

"Identity V" is an asymmetric competitive mobile game.

The gameplay of the game is novel and unique.
Players are divided into two camps: supervisors and survivors. Supervisors have powerful abilities, and their goal is to hunt down and eliminate as many survivors as possible; survivors need to cooperate with each other to complete the decryption of the cipher machine and open the escape door to escape from the manor.

Unique painting style
The Tim Burton-style Gothic painting style is used to create a mysterious and thrilling atmosphere. The characters in the game have their own characteristics, with different skills and background stories. The scene design is rich and diverse, which increases the strategy and fun of the game.

In "Identity V", there are many characters with special abilities. If you are interested, choosing mmowow accounts will help you. The following is an introduction to one of the survivor characters:

Blind girl: Helena Adams

Helena lost her eyesight due to a high fever at the age of 1, but she did not give up on herself. With her own efforts and talents, she became an outstanding writer and musician. However, a mysterious invitation letter broke her peaceful life, and she was involved in a mysterious game.

In the game, Helena's special ability is "echolocation". She can sense the outline of the surrounding environment and the location of objects by tapping the ground with her cane. This allows her to move freely in the dark and avoid the pursuit of the supervisor.

Helena is a decoder survivor, and her main task is to decipher the cipher machine. Since she cannot see the specific location of the cipher machine, she needs to rely on the instructions of her teammates or her own echolocation to find the cipher machine. When deciphering the cipher machine, Helena can use her perception ability to detect the approach of the supervisor in advance and avoid it in time.

The skills of the blind girl include:

- Echolocation: The blind girl has learned sonic positioning in the long-term darkness and "sees" the world with sound. She can sense the position of the supervisor in a small area nearby by tapping the blind stick, or she can sense the position of the supervisor on the whole map by hitting the blind stick, and passing its position information to teammates, and can also sense the location of the cipher machine that makes the sound.

- Mind's Eye: Blindness makes the blind girl's other senses more acute. She rarely triggers calibration when decoding the cipher machine, and the decoding speed is greatly increased.

- Weak: Blind Girl is weak and has no strength. The speed of board and window interaction is reduced.

The following are some recommended talent combinations suitable for Blind Girl:

- Talent recommendation 1: [Return of Light] + [Broken Window Theory] + [Survival in Despair] + [Unyielding] + [Sleeping]. This is a common talent for Blind Girl. When Blind Girl is knocked down in a short period, [Sleeping] can slow down the take-off countdown of the Carnival Chair, providing more game space for the rescuer during the rescue process, and at the same time buying more time for teammates to decipher the cipher machine. [Broken Window Theory] can help Blind Girl quickly change points and improve her own containment ability. [Unyielding] increases the speed of movement when falling to the ground. When knocked down at the gate or next to the cellar, there is a chance to successfully escape by crawling.

- Talent recommendation 2: [Return of Light] + [Broken Window Theory] + [Hidden Ears and Stealing Bell] + [Walking in the Clouds] + [Survival in Despair]. This set of talents is suitable for Blind Girl to use when hiding herself. Clicking [Walking in the Clouds] can reduce the duration of footprints. The supervisor can judge the approximate position of Blind Girl by the sound of her hitting the ground. Clicking [Hidden Ears and Stealing Bells] can intentionally decipher the calibration failure to obtain the supervisor's position without using heavy hits.

- Recommended Talent Three: [Return of Light] + [Escape from Danger] + [Knee-Jerk Reflex] + [Survival in Desperate Situations]. This set of talents can be used when the proficiency is high, multiple people are in a team, and you have a strong sense of rescue. Reasonable use of the acceleration effect provided by [Knee-Jerk Reflex] can effectively extend the containment time.

You can choose a talent combination suitable for Blind Girl according to your own game style and game needs. At the same time, continuous practice and familiarity with Blind Girl's operating skills can better play her ability.

Game strategy

â‘  Try to hide your position at the beginning to ensure your own safety. After confirming that the supervisor is chasing teammates who are not in the rescue position, come out to decipher the cipher machine to avoid being chased by the supervisor to the greatest extent.

â‘¡ Blind Girl can estimate the cooldown time of the Hunter's skills by the cooldown time of the blind stick. The cooldown time after the Hunter uses [Flash] is 150s, and the cooldown time at the beginning is 60s; the cooldown time after using [Teleport] is 100s, and the cooldown time at the beginning is 45s; secondly, the time of [Quenching Effect] is 50s, and the cooldown time of the blind stick is also 50s. After using a heavy attack at the beginning, you can use the cooldown time of the blind stick to calculate the time of [Quenching Effect]. When the display time is 15 left, enter the nearby board window area in advance to wait.

â‘¢ When restraining the Hunter, you must make good use of the board window area. Due to the influence of Blind Girl's [External Characteristics-Weakness], the interaction between boards and windows will be much slower than other survivors. When playing games with the Hunter in the board area, beware of the Hunter's sword. In areas with complex terrain or high obstacles, you can use the perspective effect of [Echolocation] to play games with the Hunter. Blind Girl needs to estimate the distance from the Hunter before putting down the board to prevent being drawn. When you are not sure whether the auxiliary trait carried by the supervisor is [Flash], you must estimate the distance before climbing the window/board to avoid fear and shock.

â‘£ When the supervisor is a photographer, if your mirror image is on the chair, remember not to use the blind stick to hit before the end of [Photo World] to prevent the photographer from finding our position after hearing the sound of the blind stick. Facing fast-moving supervisors such as the Joker, Broken Wheel, and Madam Red, be cautious when they have no definite pursuit target.

If you want to know more, identity V echoes top up can give you what you want.
In Identity V, Echoes is an important virtual currency. You can buy anything for sale in the game, characters, clues, rare items, etc. If you want to own Echoes, you need to consider the mmowow game trading platform. mmowow is a global, professional, and secure game trading platform that provides a range of services, including game recharge, account trading, and item trading.

In general, Helena is a very distinctive survivor character. Her blindness has not become an obstacle for her but instead gives her unique abilities and perspectives. In the game, players need to make full use of Helena's echolocation ability and work closely with teammates to achieve victory.

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